Will turn this on if annexing a PU subject or big vassal.

If you are deleting it, but not for any particular reason, could you please keep it so people who find this post the way that I did can easily access it?

New comments cannot be posted and votes cannot be cast. Cookies help us deliver our Services. /s), and trade -1 diplo point per month for -1 mil point per month. This goes well with what i usually pick as my ideas; Innovative, qualitity (depends if i'm a sea-faring nation, otherwise i'd pick offensive here), Exploration, offensive, economic. I will be downloading it regardless, but people other people might not be able to find it. Espionage itself has always been a mediocre group with some neat policies, which is fine imo.

Deities for Hindu; Fervor for Reformed. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio.

Thanks for the chart. Cookies help us deliver our Services.

Exploration-Expansion gives an extra 20 colonists per year. diplo points. I find this a lot easier to read than the table on the Wiki, and other people might as well.

Art of War. it makes seigeing speed ungodly fast (like seriously its VERY fast) due to having the 20% bonus of speed from the offensive ideas and an extra 10 from the policy. Extremely useful in my current Irish exodus campaign, gets me a leg up on the rich, european superpowers. I killed a russia once with that and sow discontent.

-1 National Unrest and -5 Separatism time is my number 1 to go for.

Didn't Paradox already make this on the dev diary? Anyone can download it and please let me know if there are any errors. Did exploration-expansion used to give an extra colonist? If you have too many diplo relations, you might want to consider Diplomatic-Defensive, to give you an extra diplo relation (and 25% enemy core creation. Since there are 6 administrative, 6 diplomatic, and 7 military idea groups, there are 6 * 6 + 6 * 7 + 6 * 7 = 120 different policies. Nice, as someone who never really focused on polices this will make it so much easier. So espionage might just be terrible itself but it's potential is with it's policies. extra infantry combat which is seriously insane, if combined with teh Offenisve and Economic policy of 10% artillery t will give you great combat results and almost neevr lose. Holy Hell my Space Marines have been missing this siege bonus all this time. Misc: Can construct Suez, Kiel and Panama canals. Also for reference, the eu4 wiki has this really nice chart for viewing all the policies.



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