Dragon Ball Z: Budokai Tenkaichi 2, originally published as Dragon Ball Z: Sparking! Meteo) in Japan, is the third and final installment in the Budokai Tenkaichi series. The game features two on two fights, excluding one on one fights. in the Japanese title references the last lyric found in the chorus of the first opening theme to the Dragon Ball Z anime series, "Cha-La Head-Cha-La", performed by Hironobu Kageyama. The second and third installments were also released for the Nintendo Wii. The game also supports 480p for both the Wii and the PlayStation 2 versions. It was released on the PlayStation 2 in Japan on October 5, 2006, Europe on November 3, 2006, North America on November 7, 2006, and Australia on November 9, 2006. The Blast Combo is the normal combos however by inputting another button into the attack will allow the player to use a blast attack for extra damage. ", "Dragon Ball Z: Budokai Tenkaichi 3 (Wii)", "Dragon Ball Z: Budokai Tenkaichi for PlayStation 2 Reviews", "Dragon Ball Z: Budokai Tenkaichi Review for PS2 on GamePro.com", "Dragon Ball Z: Budokai Tenkaichi Review", "GameSpy: Dragon Ball Z Budokai Tenkaichi", "Dragon Ball Z: Budokai Tenkaichi Review - PlayStation 2", "Dragon Ball Z Budokai: Tenkaichi [sic] Review", "Dragon Ball Z: Budokai Tenkaichi 2 (PS2)", "Dragon Ball Z: Budokai Tenkaichi 2 (Wii)", "Review: Dragon Ball Z: Budokai Tenkaichi 2 (Wii)", "Dragon Ball Z: Budokai Tenkaichi 2 Review (PS2)", "Dragon Ball Z: Budokai Tenkaichi 2 Review", "GameSpy: Dragon Ball Z: Budokai Tenkaichi 2 (PS2)", "GameSpy: Dragon Ball Z: Budokai Tenkaichi 2 (Wii)", "Dragon Ball Z: Budokai Tenkaichi 2 Review (Wii)", "Dragon Ball Z: Budokai Tenkaichi 2 - PS2 - Review", "Dragon Ball Z: Budokai Tenkaichi 2 - WII - Review", "Dragon Ball Z: Budokai Tenkaichi 2 for PlayStation 2 Reviews", "Dragon Ball Z: Budokai Tenkaichi 2 for Wii Reviews", "Wii Roundup (Dragon Ball Z: Budokai Tenkaichi 3)", "The Magic Box: International Videogame News", "Dragon Ball Z: Budokai Tenkaichi 3 Review (PS2)", "GameSpy: Dragon Ball Z: Budokai Tenkaichi 3", "Dragon Ball Z: Budokai Tenkaichi 3 Review (Wii)", "Dragon Ball Z: Budokai Tenkaichi 3 - PS2 - Review", "Dragon Ball Z: Budokai Tenkaichi 3 - WII - Review", "Dragon Ball Z: Budokai Tenkaichi 3 Review", "Dragon Ball Z: Budokai Tenkaichi 3 Review for Wii", "Dragon Ball Z: Budokai Tenkaichi 3 for PlayStation 2 Reviews", "Dragon Ball Z: Budokai Tenkaichi 3 for Wii Reviews", "Dragon Ball Z: Tenkaichi Tag Team Review", https://en.wikipedia.org/w/index.php?title=Dragon_Ball_Z:_Budokai_Tenkaichi&oldid=979608541, Articles containing Japanese-language text, Articles with unsourced statements from March 2011, Articles using Video game reviews template in single platform mode, Articles using Video game reviews template in multiple platform mode, Articles with unsourced statements from June 2014, Articles with Japanese-language sources (ja), Creative Commons Attribution-ShareAlike License, This page was last edited on 21 September 2020, at 18:17.
The dragon walker mode features the original story of Dragon Ball Z . In Tenkaichi 1 winning the tournaments gave players a Z-Item prize while in Tenkaichi 2, players would receive money which in turn would be used on Z-Items. . Though originally confirmed as being a launch title in North America for the Wii,[2] some stores started selling the Wii version on November 15, 2006. Every character has a unique set of Blast 2 skills that allow the character to use special moves such as Ki blasts and physical attacks. In the series, the Tenka-ichi BudÅkai. Depending on the moves of the character the player might not be able to use this feat such as Videl or Hercule. The Dragon Balls can be acquired through story mode by destroying the environment in battle; however, the player can only keep the Dragon Ball they find if the battle is won. [44], It has a score of 63% on Metacritic. Dragon Ball Z: Budokai Tenkaichi, originally published as Dragon Ball Z: Sparking! [6], Tenkaichi 3 features 98 characters in 161 forms, the largest character roster in any Dragon Ball Z game at release, as well as one of the largest rosters in a fighting game. di Softonic redazione. It allows the user to get behind the opponent at high speeds for either a strike or to avoid a blast 2 attack. It is the only Dragon Ball game to feature 2v2 fights.
These can be transformations, character changes, automatic attack use, or something as simple as a conversation. Un vaste programme pour un roster qui comprend plus de 97 personnages jouables. Blast 1 skills usually have a supportive effect such as allowing characters to regain health or immobilize the enemy. While Sparking! Were they true Budokai games, the first game in the series would have been Dragon Ball Z 4 in Japan. The game features 64 playable characters in 90 forms and 10 stages for battle. [citation needed] Mark Bozon of IGN said of the controls, "The sheer speed and complexity of the controls may turn some people off, but the general combat will eventually come down to two buttons, making the game amazingly easy to learn, but nearly impossible to fully master. Several levels of the Tenkaichi 2 story mode also feature cutscenes shown either before or after the fight of the level takes place. However, general players have taken issue with the games' complex controls. [34][35] The PS2 version of the game received the 'Best Fighting Game of the Year' award from X-Play. The Wii version features online multiplayer capability,[3] the first game in the series to have such a feature. Atari's PAL distribution network was absorbed into Bandai Namco Partners and Bandai Namco has also handled publishing in North America for future Dragon Ball Z games since 2010, effectively ending Atari's involvement.