To the south, the Papal State yearns to recover territories the Venetians seized from it as recently as 1440 and loathes the autonomy of Venice's clergymen. However, they hold the province of Ferrara, which, having the Po Estuary, contributes significant trade power to the Venetian trade node.
I took defensive for the moral and 33% reinforce rate, which I think is great for seizing land in India, followed by Trade. Across the Italian Peninsula, the Republic of Genoa envies Venice's control of Mediterranean trade, and would enjoy nothing more than to see Venice's vast maritime empire collapse and for it to pick up the pieces. The Ottomans are the major power of the region, but with clever diplomacy and the riches of Mediterranean trade the Venetians will prosper. This allows Venice to control the flow of trade away from the Constantinople node if another power controls it. It can be diplo-annexed during the first few years . With the addition of trade leagues, however, Cyprus is a target for induction into a rival league (specifically Genoa or Ragusa), greatly adding to the danger of attacking if this happens. I'd avoid religious/humanist as you're not blobbing. With Art of War, vassals' claims can be pressed, and Naxos will tend to fabricate claims against the Ottomans. With the introduction of trade leagues, including Ragusa in the Venetian league is vastly preferable. Add force limit buildings and with your venetian income you will punch WAY above your weight. tl;dr - I shouldn't be playing Venice because I only loosely understand how trade works, but I enjoy playing Venice and think the Balkan strategy is best - even though no one else seems to think so. Genoa are the largest competing Mediterranean Merchant Republic. Economic doesn't really serve much of a purpose. However, if you're hardly going to expand at all and want to develop your provinces a lot, then Economic's -20% development cost discount might redeem the group and make it worth picking first. Like the case of Albania, if Venice does declare early on the Byzantines, it is likely that the Ottomans will do so also. Cyprus is a key location for a trading game allowing a trading post in the Aleppo node. Milan is capable of getting multiple powerful allies, and is also protected by the HRE (Austria) until the Shadow Kingdom event, so Venice needs to pick allies and fights carefully. Administrative and Quantity are imporant enough to be discussed individually below. Also I like extra relations slots. Expanding into Serbia and Bosnia before Hungary do can be one way to minimise their strength. They can be a relatively easy means of early expansion, but care should be taken regarding their Orthodox provinces, which will be an ongoing source of religious disunity and corruption, and quite possibly cost the player more than they stand to gain by taking them if they are not converted in a timely manner. Milan has some of the most developed provinces in the world, and will seek the return of their core on Brescia. As a merchant republic, it gets one more merchant compared to other nations, but it faces issues with reduced republican tradition if it expands to own too many state provinces. Have a 75% Trade share in both the Alexandria and Constantinople nodes as Venice, owning less than 10 cities. The Mamluks hold Alexandria and Rashid, very valuable provinces in terms of trade power in the Alexandria trade node. Venice relies heavily on mercs so administrative isn't a terrible choice but it's definitely not a must pick either. Mid and late game With the economic-quantity policy that set will give you about + 100% force limit. It all depends on what you want to achieve with Venice.
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