Raccoon City, sadly, does not exist in such a world, and so you slip into cover when you rub against a shelf, or fail to stick to a wall that, for some unknown reason, won't let you take cover at all. But environments are poorly lit, everything cloaked in a dim cloud that obscures your vision without ramping up tension. Resident Evil: Operation Raccoon City - PC. Resident Evil: Operation Raccoon City is a co-operative shooter from developer Slant Six (SOCOM:U.S. Navy SEALs Confrontation, Fireteam Bravo 3) will take players back to the beginning of the biohazard outbreak, dropping players once again into the thick of Raccoon City. In the end, Operation Raccoon City is little more than a poor man's SOCOM, and a destitute man's Resident Evil.
While Capcom’s Resident Evil: Operation Raccoon City wasn’t my most anticipated game of 2012, it was definitely on the list. Human partners can revive you, of course, but not if your limp body disappears beneath the ground. And then the credits roll, four or five hours after the campaign began. Nonetheless, the game has good moments of indiscriminate shooting albeit a short and not particularly innovative singleplayer. No matter how often you tell your AI companions to get out of the way, they never seem to listen. If you play with AI teammates, make sure to stay alive: they are incapable of reviving you should you fall. You can earn more powerful weapons in other shooters, of course, but pistols rarely make you an unstoppable killing machine. The newest Resident Evil aims for Left 4 Dead, but has none of its wit or precision. Resident Evil: Operation Raccoon City puts you in the shoes of a crack security force working for Umbrella Corporation during the events of Resident Evil 2 and a bit of 3. But just when you think you know the rules, Resident Evil: Operation Raccoon City breaks them.
You find yourself without ammo frequently, and scavenging environments for bullets so you can shoot your guns is far less entertaining than actually shooting them. Consider the cover system, a core component of third-person shooters like Raccoon City. You need a javascript enabled browser to watch videos. If you buy something through this post, IGN may get a share of the sale. You infiltrate storied locations like the Raccoon City police department, and fight off zombies in front of the Kendo Gun Shop. From this new perspective, you face a glowering Nicholai Zinoviev and watch Ada Wong wilt in Leon Kennedy's arms. A zombie outbreak is a messy affair. Eventually, you're allowed to flee, but the game doesn't tell you that, and so you back into the streams of flame bursting from the corridor's walls. At first, you can't turn and run; all you can do is slowly back away and shoot. Resident Evil: Operation Raccoon City is an average game that will receive more attention for the name rather than its own merits. And don't forget the brutal melee kills, which finish off zombies in fine fashion, even if the melee system itself is clumsy and overpowered.
An impressively generic and bad video game. Enough said, watch the video and see for yourself.\r\rRelease Date: March 20, 2012\rPlatforms: Xbox 360, PC, PS3\rGenre: Action Adventure \rDeveloper: Slant Six Games\r\rHead over to IGN for more:\rhttp://xbox360.ign.com/objects/091/091261.html\r\rSubscribe to IGN's channel for reviews, news, and all things gaming: http://www.youtube.com/subscription_center?add_user=ignentertainment Kevin VanOrd Your AI teammates, on the other hand, don't have the intelligence to restore breath to your downed lifeless corpse. The aforementioned boss fight versus the infected William Birkin puts an intriguing spin on events you might have already witnessed in previous Resident Evil games. In theory, Resident Evil: Operation Raccoon City had everything going for it - a great concept set in a beloved universe and a rich, compelling canon to draw from. Here, you don't need to press a button to take refuge behind a wall or curb. It's just hard to tell what. The most enjoyable of them is Biohazard, in which G-virus samples appear on the map, and teams race to collect them and return them to their home base. The helicopter has limited seats, and some heated action can occur in that mad dash to safety. Picking off one zombie after another in a series of headshots is a hoot thanks to the copious splatters of blood that erupt. Raccoon City has no such rules in place, though this is hardly the only area in which the game deviates from the norm.