Matt Mercer’s ability to balance drama with game mechanics shines brightly with these; Whether you want one because you are running a Wildemont campaign, or are looking for a baseline to make your artifacts more interesting, this is a fantastic start. Has 10 charges replenishes 1d6+4 charges at dawn, Armor, medium, hide, legendary, Requires attunement, A set of armor crafted from the hide of the first werewolf, Wielder can use a bonus action to morph their hands into huge wolf glows that deal 2d4 plus strength mod slashing damage when used as weapons. Many were lost to time, but some can resurface as found artifacts or precious heirlooms. If you’re fighting a Lich, consider not attuning to this for the day. Each level also allows the wearer to polymorph into a new animal. Still, if you feel confident that you can design encounters around these powers, let your fighter have it.
C’mon, Matt. If a player is into the idea of summoning monsters or turning enemies against one another, they will like this item. https://astaris.fandom.com/wiki/Vestiges_of_Divergence?oldid=130. #criticalrole #criticalrolefanart #percyderolo #illustration #art #drawing #drawingaday #digitalart #procreate #tentaclemadestudios, Vox Machina literally strutting down the street, shoulder-to-shoulder, in their “god swag”. In keeping with the evil dragon’s theme of domination, the wreath lets the user cast dominate monster on a beast, dragon, or monstrosity. It’s a potion, you drink it, and the next damage dealing spell of 4th level or lower (so Fireball) you cast deals maximum damage. Any of them. Using a bonus action, the wielder can protect an adjacent ally, imparting +3 to their AC until the beginning of the wielder's next turn, or the ally is no longer adjacent to them (whichever comes first). This one is just cool–it’s a leather-wrapped rod that normally looks fairly mundane, but if you take bonus action you cause it to project a warhammer head of crackling radiance, transforming it into a magical +2 Warhammer that deals radiant damage instead of bludgeoning, 1d8 extra radiant damage against the undead, and it also lets you cast Sunbeam once per day, but that does deactivate it for the rest of the day. Instead, they pack immensely powerful utility that can be the difference between life or death. The creature is overcome with shaking. You also hit harder with your new claws or fangs, and the armor lets you transform into a Giant Owl, as a polymorph spell. The creature begins to bleed uncontrollably. There’s a running theme with the Vestiges of Divergence in that they seem tailored towards certain classes/builds. These mighty echoes of the Gods war, and the divine banishment that followed, are known as the Vestiges of Divergence. Slimy Doom.
Seizure. Overall, Danoth's Visor is a very useful item for the party scout. This item is “pieced together from the pelts of rats… and is dotted with the bloated corpses of magically preserved insects.” Its powers are suitably gross, allowing polymorphs into rodents, immunity to disease, and casting insect plague. They level up as the story grows. #digital #sketchaday 37/365: evidently, i’m revisiting the #vestigesofdivergence pieces? Similarly, unlike the Betrayers’ artifacts, these can be destroyed by more conventional means.
Its powers are suitably gross, allowing polymorphs into rodents, immunity to disease, and casting insect plague. Take your favorite fandoms with you and never miss a beat. Any thief worth their lock picks is going to want this Vestige dropped in their campaign. If the target saves, it’s immune to 24 hours. This Wizard-only item is a spellbook, with a few interesting additions. But if the DM is more in favor of straightforward combat, the extra kinds of sight won’t be too useful. NEXT: Dungeons And Dragons: 10 Ways To Quicken DM Prep. This item is "pieced together from the pelts of rats... and is dotted with the bloated corpses of magically preserved insects." In the later states the Stormgirdle also allows for flight and casting of control weather.