The only bad idea is the reduce inflation costs. Worst: The hardest of the choices I think Burgundy is probably the worst idea group taken as a whole, this may be from a personal preference that doesn't think that mercenaries are very good. Individually Best: This is a hard category and in the end I have to go with the Ottomans incredibly powerful Traditions "+5% Discipline -33% Core-creation cost". 2. The worst ideas are, if group ideas are included, German. National manpower modifier, Stability cost modifier, Mercenary cost, Cost of reducing war exhaustion, Religious unity, Yearly prestige, and Production efficiency, Switzerland has it all.
I have no idea why so many people consider innovative to be lackluster.

212 ratings. Diplomatic is a great idea group when you're playing in the HRE, as is influence.
That's just insanely good.

Humanist could be good too, if you really want to not feel the reformation at all, since switzerland has that idea for +2 tolerance of heretics. But I'm going to cheat, because there are some nations nobody should play, and those are the imported nations from CK2. Combined with Administrative and Quality ideas, Burgundy can compete militairly. Not every idea has to directly kill your enemies, you know! New comments cannot be posted and votes cannot be cast.

The second one should be Administrative Ideas for more mercenary bonuses. Press question mark to learn the rest of the keyboard shortcuts. I like to go diplomatic for the extra diplomat though. Europa Universalis IV.

+25% Fort Defense is normally pretty mediocre, but it ensures the Swiss will siege faster then their enemies can siege them, and that's pretty useful in the HRE.

Not planning on blobbing that hard, maybe just turtle and build up for fun. The other ideas are nice.

Humanist could be good too, if you really want to not feel the reformation at all, since switzerland has that idea for +2 tolerance of heretics. 2. Dunno, Burgundy has high income, low manpower. Favorite. Find below a list of EU4 idea groups, with their ID (keys), for use in the add_idea_group console command. Coring is still the most important part of the game, and discipline is up there with morale for most important stat. Now that all of the national ideas are out, who do you think is the most powerful, and who do you think is the worst? Idea groups Switzerland can become a power house for mercenaries if the player wants to play it like that. innovative is a bit lackluster. Ideas for Switzerland. Huge boosts. Cookies help us deliver our Services.

Type the name or key of an idea group into the search box to instantly filter the table contents. Good if you want to form the Netherlands too. Favorited. Nobody should play Rome in Europa Universalis. Is one the ideas that save's so many MP. Idea Groups Expanded 1.30.4.

By using our Services or clicking I agree, you agree to our use of cookies. A Infantry Combat Ability bonus and Discipline bonus are always pretty neat, so at least they've got that going for them. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Updated .

Unfavorite. Posted . Award. Defensive and economic are both great choices for switzerland though, I would definitely pick those. 1 .

Also the idea has some really good events. Ideas for Switzerland.

Also, what is the individually best and worst single idea? Share.


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