Ah yes, i always forget about "enforce peace". Start up the game, immediately I'm running a 3 ducat deficit November 11, 1444, with all my vassals disloyal.
And you need to be at +190 relations either way so it takes a lot of time before you can mass annex. All trademarks are property of their respective owners in the US and other countries. However expanding there means diverting a part of your resources there, resources you gravely need in SEA region. This item has been removed from the community because it violates Steam Community & Content Guidelines. All rights reserved. Japan's mid game ''Flexing your military muscles''.
Because the strategies, risks, opportunities and pit falls of playing any nation in the shogunate are very similar, this guide not only aims to be valid for any nation in the shogunate, the different parts of playing in the area have overlapping relevance regardless of which side the player is on, therefore it is recommended to be read in its entirety. Im pretty much reaffirming what Deep Hurting said. Great guide, strong enough to single handedly defeat ming by 1620 GG. What i did was destroying my forts, maintenance on its lowest, get rid of my ships and set focus on diplo. and in only 10 years none of the vassals should be big enough to win a war against you. Focus on Hosokawa and Takeda first, since they have the cash to field large armies. Europa Universalis IV. A comprehensive user-freindly guide for the average player. Daimyo may also declare a "War for t… Is there a cheaper way to raise that limit? just hire mercenaries and build more troops. How are you supposed to even get past the first couple years as Japan? The empire of Japan is not represented as a single country at the start of the game, but is instead divided between the many daimyo and their shogun overlord, who is Ashikaga in 1444. ... Well, that is weird. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. Dump DIP into reducing war exhaustion, try not to waste MIL on stamping out unrest, and take ducats in peace deals to finance constant warfare. japan does have missions to conquer korea and after you get the provinces that are right next to korea you can fabricate claims. Bonus tip. Even then, you will probably end up at some point fighting a tough civil war. However expanding there means diverting a part of your resources there, resources you gravely need in SEA region. Assuming the horrible bug is fixed and Japan is playable now (I haven't checked) your absolute best friend as Japan is the "enforce peace" diplomatic action. I was able to get to the point where only the Shimazu and Ouchi were left, each holding 2 provinces, but both were allied to each other, Korea, Ming, Manchu, and some other chinese faction that broke off from Ming. If you play a colonialist Japan with 3 colonist you have a chance to grab a good portion of the colonies from West America before it becomes to clog. My golden rules for Chinese Technology tree (How to use your Monarch points). Going over the force limit? One trick is to send the diplomat, recall him, and resend within the same month. New comments cannot be posted and votes cannot be cast. It is time to pick your allies and buffers for the next century. Daimyo are special vassals that do not occupy a relation's slot.
If you play a colonialist Japan with 3 colonist you have a chance to grab a good portion of the colonies from West America before it becomes to clog. I also can't fabricate claims on Korean provinces, because they are too far away. I did notice however that i can find my way around most challenges. But i have to wait 10 years until i can annex vassals, and they start their revolution before this waiting period is over. It is only visible to you. are you sure you cant just start annexing them right away? You need to expand the Ashikaga lands militarily as soon as possible if you're going to survive. Please see the. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Play as Japan (Ashikage) EU 4 1.22 Russia. You get 2 ticks of relations: 1 from sending and 1 from the month ticking over.
you can also intervene to prevent too large vassals, play as a daimyo to learn aggressive play.
I should try this. I also see relatively few improvements to province development.
Press J to jump to the feed. Español - Latinoamérica (Spanish - Latin America). Try to buddy the most friendly vassals, still losing money like crazy. It's been a long time since I've played with them. If you have high relations (100+), they will be less likely to revolt on you. I had to make extensive research to find them, as they are spread thin and without keywords for quick research. The basic goal for the daimyos is to grow strong enough to successfully challenge the shog… Failing to unite Japan by 1600 is not a tragedy but will slow you down a lot by the end game. Each province dev point only raises army limit by .1, so not seeing how I keep the army big enough to dissuade them. You need to sign in or create an account to do that.
So there was no war happening.